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Modelling “McLaren 650s GT3”

Hello everyone;

Welcome to an exhilarating journey into the world of automotive design! Join me as we unravel the intricacies of modeling one of the most stunning cars ever built—the McLaren 650s GT3. In this immersive experience, I’ll guide you through every crucial step of the modeling process, providing an in-depth look into the art and science behind bringing this beauty to life in the digital realm.

In this journey, i will show you every important steps of modelling this beauty.. Stay tuned for each installment, where I’ll share insigh..

One of important key part of modelling about your design is about your model, itself. I suppose you have chosen the car that you want to model. The think you should consider is to collect some reference images. They are going to be useful for you in every step of your modelling. It’s impossible to see every details of car on blueprints, so it’s so important to collect reference images from different angles of car before modelling.

Screenshot 2024-02-27 16.10.44

The another important step is to find correct blueprints. When you look for blueprints, make sure that they have same sizes that you get from the different view points from the top view, side view, front and back view. Because, otherwise, you will face off serious problems while modelling.

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So; we are done the important step of setting up our blueprints into our scene. Now we are ready to start our modeling process.

Blueprint-Setup

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